Keyboard Guide

Rhythm Keyboard: Group 1

rhythm_kb_v1.7_group1

 

Rhythm placement toggle, rhythm over chords
Rhythm placement toggle: rhythm over chords mode.
Rhythm placement toggle, rhythm over spaces mode.
Rhythm placement toggle: rhythm over spaces mode.
Whole note
Whole note, e.g. a duration of four beats in 4/4 time.
Half note
Half note, indicating half the duration of a whole note.
Quarter note
Quarter note, indicating one-fourth the duration of a whole note.
Eighth note
Eighth note, indicating one-eighth the duration of a whole note.
Sixteenth note
Sixteenth note, indicating one-sixteenth the duration of a whole note.
Augmentation dot
Augmentation dot. Extends the value of a note or rest by 1/2.
Whole rest
Whole rest. A rest with a duration of one complete measure (e.g. 4 beats in 4/4 time).
Half rest
Half rest. Duration of one-half the whole rest.
Quarter rest
Quarter rest. Duration of one-fourth the whole rest.
Eighth rest
Eighth rest. Duration of one-eighth the whole rest.
Sixteenth rest
Sixteenth rest. Duration of one-sixteenth the whole rest.

Rhythm Keyboard: Group 2

Rhythm keyboard, group 2

 

Eighth push
Eighth-note push. Start playing the chord an eighth-note early.
Sixteenth push
Sixteenth-note push. Start playing the chord a sixteenth-note early.
Push
Push. Usually used to indicate 8th-note pushes (start playing the chord an eighth-note early).
Hash mark
Hash mark. Used to indicate beat distribution in a split measure (one beat per hash mark).
Mute dot
Mute dot. Chord should be played and quickly muted.
Marcato
Marcato. Chord should be played and quickly muted.

Delay attack by an 8th-note (although some use this to indicate a push).
Diamond
Diamond. Strike the chord once and hold it for the duration of the measure.
Small diamond
Diamond. Strike the chord once and hold it for the duration of the measure.
Half diamond
Half-Note Diamond. Strike the chord once and hold it for the duration of a half note.
"Dorito"
“Dorito.” Chord should be played, then muted.
Small "Dorito"
“Dorito.” Chord should be played, then muted.
Fermata
Fermata. Chord should be played/held until a predetermined cue is given.
Upside-down fermata
Upside-down fermata. Chord should be played/held until a predetermined cue is given.
Rhythm delete
Delete key. On the rhythm keyboard, this key deletes only the keys found on the that keyboard.

Hides the keyboard.